Short Sword Techniques in Shogun 2
Short Sword Techniques in Shogun 2 That Actually Work
Short swords in Shogun 2 get a bad reputation. Most players sleep on them, preferring the reach of katana samurai or the shock value of cavalry charges. But if you know what you're doing, short swords can absolutely wreck face in the right situations.
This isn't about flavor or variety. This is about winning fights with one of the most underutilized weapon types in the game.
Why Short Swords Deserve Your Attention
The core problem: people compare short swords to other melee units and judge them on reach alone. That's lazy analysis.
Short swords have three things going for them that matter:
- Charge bonus — When you charge with short sword units, they hit harder than their stats suggest
- Melee attack speed — They swing faster, which means more opportunities to break enemy morale
- Cost efficiency — They cost less to recruit and maintain than elite katana or no-dachi units
You're not using short swords because they're cool. You're using them because they get the job done for less money.
Understanding Short Sword Stats vs Other Melee Weapons
Before you commit to anything, look at the actual numbers. Here's how short swords stack up against the main alternatives:
| Weapon Type | Charge Bonus | Melee Attack | Defense | Armor | Cost |
|---|---|---|---|---|---|
| Short Swords (Ashigaru) | High | Decent | Low | None | Cheap |
| Katana Samurai | Medium | High | High | Medium | Expensive |
| No-Dachi | Very High | High | Low | Low | Very Expensive |
| Spearmen (anti-large) | Low | Low | Medium | None | Cheap |
The takeaway: short sword ashigaru are charge-focused glass cannons. They don't hold the line well, but they absolutely punish enemy units caught in the open.
When to Use Short Sword Units
Short swords fail when players try to use them like front-line infantry. That's not their role. Here's where they work:
Flanking Maneuvers
Get behind enemy lines. Short sword ashigaru moving through forests or around map edges to hit the enemy from behind will break units fast. A unit with its back exposed takes massive morale damage from short sword charges.
Chasing Routing Enemies
Once an enemy unit starts routing, you need something cheap to run them down. Sending expensive katana samurai to chase routing units is a waste. Short swords do the job and get back in formation faster.
Against Low-Defense Targets
Missile units, artillery crews, and generals on horses are all vulnerable to short sword charges. These targets have poor melee defense. A short sword unit closing the distance quickly will delete them.
Supporting Your Main Line
Drop short sword units behind your front line. When melee develops, charge them into the sides of engaged enemies. The flanking bonus stacks with their natural charge bonus. Enemy units will shatter.
When NOT to Use Short Swords
Don't do these things:
- Don't use them as your primary front line against katana or no-dachi units — they'll get shredded
- Don't let them get caught by cavalry — they have no anti-large capability
- Don't expect them to hold against spear walls or braced pikes
- Don't charge them into uphill enemies — their armor and defense won't save them
Short Sword Techniques: Getting Started
Here's how to actually use these units in battle:
Step 1: Position Your Short Swords Off the Line
Don't put them in your main battle line. Put them in ambush positions — forests, behind hills, at map edges. They need to be hidden or protected until you commit them.
Step 2: Wait for the Right Moment
Don't charge the instant battle starts. Wait until your main line has engaged. Watch for enemy units that are distracted, isolated, or already taking damage from your ranged units.
Step 3: Charge From the Flank or Rear
Select your short sword unit. Hold shift to queue a move command. Position them behind or beside an enemy unit. Release. The charge bonus applies, and the flanking bonus kicks in.
Step 4: Pull Back Before They Die
Short sword ashigaru have low defense. They'll start taking casualties fast once the charge bonus wears off. Use the regroup command or manually pull them back. Let them recover, then charge again.
Step 5: Repeat
Short swords are a reusable tool. Pull them out, hit something, pull them back. They cycle faster than expensive katana samurai because they cost less to replace.
Faction-Specific Short Sword Units
Not all short swords are equal. Check your faction's variants:
- Shimada — Better armor, but slightly slower. Worth using if you have them.
- Shinobi — Fastest short sword unit in the game. Use them for harassment and chasing, not prolonged combat.
- Yari Ashigaru with swords — Some factions get ashigaru with short swords instead of yari. Treat these as your budget short sword option.
Combining Short Swords With Other Units
Short swords work best as part of a combined arms approach:
- Short Swords + Yari Ashigaru — Your yari hold the line, your short swords flank. Classic and effective.
- Short Swords + Cavalry — Your cavalry draws enemy cav away, short swords clean up everything else.
- Short Swords + Missile Units — Let your arrows weaken a target, finish them with a short sword charge.
The Bottom Line
Short swords aren't meta. They're not the best unit in the game. But they are cost-effective, versatile, and punishing when used correctly.
If you're struggling with early-game economy or want to squeeze more value out of your ashigaru, learn these techniques. Short sword units can carry you through difficult battles without breaking your bank.
Stop ignoring them. Start using them.