How to Find Displacement- Physics Problems Solved

What Displacement Actually Is (And Why Your Textbook Is Confusing You)

Displacement is the shortest distance between two points in a straight line. That's it. Not the path traveled—those are two completely different things and your professor will test you on the difference.

Direction matters. Displacement is a vector, which means it has both magnitude (how far) and direction (which way). If you walk 10 meters east then 10 meters west, your distance traveled is 20 meters. Your displacement is zero. You ended up where you started.

The Displacement Formula You Actually Need

Here's the equation:

Δx = x₂ - x₁

Where:

The triangle symbol (Δ) means "change in." So you're just subtracting where you started from where you ended up.

For Motion With Constant Velocity

If you're dealing with velocity and time:

x = x₀ + v·t

Where:

How to Find Displacement: Step-by-Step

Let's say you have a problem. Here's how you actually solve it:

  1. Identify your initial position (x₁) — where does the object start?
  2. Identify your final position (x₂) — where does it end up?
  3. Subtract — Δx = x₂ - x₁
  4. Add direction — state whether it's east/west, positive/negative, or along an axis

Example Problem

A car starts at position x = 5 meters. It drives to x = 47 meters. What is the displacement?

Solution:

Δx = x₂ - x₁

Δx = 47 - 5

Δx = 42 meters (in the positive direction)

Displacement vs. Distance: The Table Your Textbook Won't Show You

Feature Displacement Distance
Type Vector (has direction) Scalar (no direction)
Can be negative? Yes No
Always ≤ distance? Yes No (distance is always ≥ displacement)
Path matters? No Yes
Can be zero? Yes (if you return to start) Yes (if you return to start)
Shortest path? Always the shortest Depends on the path taken

Common Mistakes That Cost You Points

These errors show up constantly in homework and exams:

Displacement in 2D: When Things Get Real

Most students handle 1D problems fine, then panic when they see 2D motion. Here's what changes:

You now have x and y components. The displacement vector has two parts:

Δr = √(Δx² + Δy²)

Where Δx is horizontal displacement and Δy is vertical displacement.

2D Example

A drone flies 30 meters north, then 40 meters east. What's its total displacement from the starting point?

Δx = 40 m (east)

Δy = 30 m (north)

Δr = √(40² + 30²) = √(1600 + 900) = √2500 = 50 meters

The direction? Use trigonometry: tan(θ) = Δy/Δx = 30/40, so θ = 36.9° north of east.

Velocity-Time Graphs and Displacement

The area under a velocity-time graph is displacement. Here's why that matters:

This trick works for any shape—just break it into shapes you can calculate (rectangles, triangles) and add them up.

Quick Reference: Formulas That Actually Come Up

Situation Formula
Basic displacement Δx = x₂ - x₁
Constant velocity x = x₀ + vt
Average velocity v_avg = Δx / Δt
2D displacement |Δr| = √(Δx² + Δy²)
From acceleration x = x₀ + v₀t + ½at²

When Displacement Equals Zero

This specific case trips up a lot of people. Displacement is zero when:

But distance traveled can still be huge. A satellite orbiting Earth has zero displacement after one complete orbit—but it's traveled roughly 40,000 kilometers. The question is testing whether you understand the difference.

Getting Started: Your First 5 Problems

Don't read more. Go solve problems. Here's your practice setup:

  1. Find displacement: starts at x = -3m, ends at x = 7m
  2. Find displacement: starts at x = 15m, ends at x = -5m
  3. A bird flies 100m north, then 100m south. What's the displacement?
  4. A runner completes a 400m circular track. What's the displacement?
  5. A particle moves from (2, 3) to (5, 7). Find the displacement vector.

Check your answers: #1 = 10m, #2 = -20m, #3 = 0m, #4 = 0m, #5 = (3, 4) with magnitude 5.